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Benzite
Benzites are a slightly built humanoid race who, primarily by the outward
evidence of their facial structures -- complete with whisker-like barbels on
either side of their nose and mouth -- and their mottled, hairless,
blue-green skin, are said to be descended from the amphibians of their
homeworld, Benzar. The planet is extremely mineral-rich, with crystalline
structures providing most of the civilization's physical building materials
erupting directly from a salty crust; the atmosphere is light on oxygen and
rich on methane, ammonia, and similar compounds toxic to other races.
Benzar
Culture, Religion, and History
Benzite mytho-history explains away the low probability of the race evolving
naturally by admitting up-front that the evolution was not natural, but the
result of outside genetic engineering. The process was begun by the mythical
'Forebears' of Benzar; archaeological evidence strongly supports the theory
of the Forebears and their effective 'demiurge' status among the Benzite
people, but Benzite religion is considered private enough that the Forebears
are not discussed openly even with other Benzites, let alone outsiders. In
any event, the work of the Forebears was not quite complete when the left --
the Benzite race had not yet been engineered enough to have complete immunity
from the toxins in their own biospheres. Hence, when the Forebears left their
children's world, abandoning the experiment, they showed the mercy of leaving
behind the knowledge that would allow the half-made race to save itself.
As the Benzites evolved, learning to use the biotechnology the Forebears left
behind, they also learned to create their cities, termed 'geostructures',
from the crystalline deposits, and society evolved in a clan-like fashion,
with geostructures serving as extended families as well as city-states, and
with cultural and scientific competition between geostructures mostly taking
the place of the usual martial urges. Even to this day, the biotechnological
legacy continues in the use of the 'birthing chambers', the same
biotechnological crèches originally used for genetic experimentation. Into these chambers, newly gestated Benzite babies are placed for post-natal 'fine
tuning' which is effectively the last stage of their birth.
The argument is that Benzite babies, like some animals on many worlds, are
'born incomplete', and require extra-uterine incubation to complete their
genetic and physiological development. Without the birthing chambers,
physicians would not be able to defeat the birth defects resulting from the
toxicity of the Benzite atmosphere. Even now, biomedical scientists point to
the rare non-incubated Benzite child, and the overwhelmingly high instances
of deformities and death in such children, as evidence of this. A side-effect
of this need is that, since each geostructure maintains and calibrates its
own Birthing Chambers, Benzites from a given geostructure tend to 'look
alike' with exactly the same base facial structures, shades of skin tone, and
so on. Benzites have become used to cases of 'mistaken identity' when dealing
with non-Benzites, and most are quite patient about explaining it away as a
'family resemblance'.
Though genetic manipulation is technically frowned upon by the Federation, the
use of Birthing Chambers is so wrapped in Benzite religion that the Federation
Council has come to accept that there is an ingrained compulsion which
prevents Benzites from abusing the genetic modification abilities of the
Birthing Chambers for needless change, and that the chambers are only used to
'incubate away' defects that are either life-threatening or otherwise a clear
handicap 'built into' the Benzite genomes by the Forebears. It should be
noted, however, that the above position, known simply as 'The Benzite
Compromise', was not easily attained. It took nine years after First Contact
in 2360 for the Benzites to be admitted as UFP members while the Council
debated the Birthing Chambers. Final approval of the Compromise came only
after testimony that technicians had deliberately turned away from use of
their art to create super-warriors several hundred years earlier.
When the UFP Council came to realize that the Benzites turned away from
Genetic Warfare and onto their current moral and social path without
worldwide devastation but simply through careful consideration, the Council
had little choice but to accept that the Benzite use of Birthing Chambers was
in fact guided by a moral code as ingrained in Benzite society as the Vulcan
Code of Surak and the Betazoid Code of Sentience, and no less profound and
important. Since the incubated modifications apply to all Benzites, and do
not elevate any above any others, and since the modifications are not
frivolous, and since they are completely part of Benzite religious and social
codes, the use of the Birthing Chambers is accepted, though whispers still
occur in the more distrustful factions of the Council.
In 2372, after further debate in which the Benzites were forced to violate
their taboo against public religious discussion to explain their theories of
their own genetic development, certain modifications were permitted to the
Birthing Chambers under a groundbreaking interpretation of the Prime
Directive by which the Federation Council mandates acts that are designed to
'undo' the consequences of tampering with primitive species. Arguing strongly
that the Forebears inflicted this kind of tampering on them, rendering them
unable to evolve naturally, the Benzite Association of Birthing Technicians
insisted that the Prime Directive trumped the Federation's stance on genetic
modification, demanding that they be permitted to make the only species-wide
post-birth adjustment in recorded Benzite History. Adult Benzites living
off-world were allowed through a one-time-only deal to report home to Benzar
for resequencing, while newly born Benzites would all be given the same
modifications as part of the usual post-natal incubation from then on. This
resequencing now allows these Benzites to do without certain 'breather'
modules they had previously required aboard the oxygen-rich, ammonia-light
atmospheres of most Federation worlds and vessels.
The respiratory modifications have permitted Benzites to strive for the same
successes in the galaxy-at-large as they have on their own world and its
colonies. Benzite civilians and Starfleet officers alike gauge this success
by a combination of philosophical teachings and statistical calculus
collectively known as The Doctrine of Andragov for the famous Benzite
statesman who developed it. As strict as the moral teachings which govern the
use of Birthing Chambers, but widespread beyond Birthing Chamber technicians
to the general populace, The Doctrine of Andragov reaches into a Benzite's
everyday life -- each and every day, a Benzite 'keeps score' of short-term
and long-term goals alike, and his progress towards these goals, and
generates a numerical score which 'summarizes' his value on the Benzite
social ladder, as well as the score of his geostructure.
Due to the nature of Benzite social psychology, the score of a given
geostructure is based on an aggregate of the scores of all of its natives. A
Benzite, no matter where he goes, reflects upon his geostructure, and his
geostructure reflects upon him. Under a strict interpretation of the Doctrine
of Andragov only recently discarded, a Benzite takes his own life when his
score reaches the statistically irredeemable score of -500, in an effort to
redeem his geostructure for producing him. In recent years, the moral
statistician Fathen convinced many with a counter-theory teaching that no life
is irredeemable, and now the suicide tenets within the Doctrine of Andragov
are under debate by the current generation of Benzites. This has not changed
the basic principles of the Doctrine, however, and Benzites still 'keep score'
on a daily basis, with principles of organization, efficiency, and personal
calculus that can give Bolian bureaucrats a headache and create a strong
pre-conception of Benzites as overly competitive social climbers.
Though Benzite officers have only served in Starfleet since the mid-2360s, and
none have progressed therefore beyond the NCO rank of a Chief Petty Officer
or the commissioned rank of a full Lieutenant, Benzites have a reputation for
being too concerned with rank and personal achievement, and have to work very
hard to balance personal ambitions with the social realities of serving at a
Starfleet posting, where many races are critical of such ambition. Benzite
meticulousness, when they can bridge the gap of resentment and personality
conflict with non-Benzite colleagues, make them excellent coordinators of
team efforts, and many gravitate towards Command and Operations sections as a
result, though for some individual achievement in the sciences take
precedence. It should be noted that Benzites admitted to the prestigious
Association of Birthing Technicians are not permitted to serve outside their
homeworld or its colonies, in order to assure that the strong moral codes and
oaths which bind a Birthing Technician never conflict with oaths of service
to Starfleet, the Merchant Marine, or any other Federation service.
Physical Characteristics
Physically, a fully incubated Benzite is less massive and strong than adults
of other Starfleet races, but their forced adaptation to high levels of
atmospheric toxicity gives them a hardiness beyond their build and a potent
resistance to most toxic substances. A Benzite is capable of digesting a wide
range of substances most would find toxic, but out of politeness, most limit
themselves to the default 'menu choices' of the non-Benzites with whom they live and work. Many compromise by programming industrial replicators in their
colonies or work sites for a wide variety of mineral salts which, being toxic
to most non-Benzites, could not be produced in their food replicators. These
salts are then carried in small pocket containers, and sprinkled liberally
over non-Benzite food for 'seasoning' to bridge the culture gap with regards
to food.
Benzites tend to do well with sports and games that require the mathematical
precision which with they organize their lives and calculate their Andragov
scores. Beyond the obvious favorites such as 3-D Chess, and tile games
similar to Earth's 'mah jongg', Benzites are also fond of 'Velocity', a game
invented by bored Starfleet security officers in the 2330s, in which solo
players, or members of three-to-five man teams (there are multiple variants)
use hand-phasers to propel a small 'puck-like' object through a mid-air
scoring circle, or counter scoring attempts by others. Another popular pastime is the creation of complex puzzles, some using pure mathematics and
some simply using logical deduction. Since Benzar's few seas are so mineral
rich as to make floating easy and diving impossible, Benzites are often
fascinated by the water and beach sports of races luckier in their planetary
development, and can spend many hours making castles out of the wet sand of
dozens of worlds on holodecks.
Names
Benzite names are simple, consisting of 2-to-3 syllable aggregates of hard
consonants and short vowels. When softer consonants are used, they are
invariably strongly pronounced, and when a surname is used, it is invariably
the name of the Benzite's geostructure -- not all Benzites do this, however.
Geostructure Names: Lydeken,
Nimbok, Wormatek, Belaxalar, Codanadal, Moriden
Male Names: Mordok, Mendon,
Bahmor
Female Names: Tektir, Mirbek, Sorbem, Candar,
Kerpel, Poltob, Qizten
Proverbs
"Your accounting is off." - You have erred somehow, socially or professionally.
"Tweaks my whiskers." - Something that causes anxiety or apprehension.
 
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