andorians

andorians                                                               02Nov15
  
  Andorians are a near-mammalian humanoid species native to the world of 
  Andoria, an icy class-M planet orbiting a blue-white giant star 30 times 
  larger than Sol and lying approximately 275 light-years in a roughly coreward
  direction from the Sol system. If it were not for heavy background radiation
  and what would otherwise be considered unstable volcanic tectonics, Andoria,
  the 5th world in the system, would have been unable to sustain all but the 
  most rudimentary life, and so the life that has developed there is hardy, 
  falling under an odd taxonomic half-classification known as 'ghelnoid', which
  is how Andorians refer to themselves in the same way a human might consider 
  himself a 'higher primate'.
  
  Andorian cellular physiology is based as much on cobalt as iron, giving them
  a skin-tint in the blue portion of the spectrum, ranging from cerulean to a 
  blushing purple, while their hair tends towards white, ranging from silvery
  to platinum. They possess antennae rising from the brow, near the hairline, 
  five-to-eight-inch-long fluid-filled sensory stalks which are as much 
  mentioned about them in jokes and colloquialisms as their skin tone and which
  extend their perceptions for sounds and vibrations further and deeper than a
  human being's. Some Andorians can recognize familiar footfalls and heartbeats 
  close-up, but this is a skill which takes as much practice as a human 
  recognizing a good friend by his after-shave.
  
Continued in: andorians2                                             Top: theme

andorians2                                                              02Nov15
  
  In further comparison with humans, as the de facto baseline, Andorians tend
  to have a higher cartilage-to-bone ratio in their skeletal structure, 
  instances of a chitin-like cartilage-bone fusion combining the former's 
  resiliency with the latter's toughness, and internal ridges of this quasi-
  chitin which serve to compartmentalize organs from gross physical trauma. 
  Andorians -- as well as lower ghelhoids from their homeworld -- also feature
  a redundant circulatory system which allows blood to seep osmotically through
  tissues as well as through the usual travel through vein-like structures. 
  All of these things make them more resistant to pain, injury, and fatigue 
  than a human -- Andorians take impact differently, and the more efficient 
  blood flow means they rarely get sore or stiff from over-exertion; an 
  Andorian never suffers the indignity of having his leg 'fall asleep', for 
  instance, due to cramped posture, nor do they get frostbite from poor 
  circulation in cold weather.
  
Continued in: andorians3                                             Top: theme

andorians3                                                              02Nov15
  
  On the other hand, the unusual nature of their circulatory system also makes
  it easier for some drugs to travel through their body -- Andorians, when they 
  drink heavily, get drunk quickly, and entire cottage industries exist in some 
  Orion Syndicate-controlled systems brewing poisons and drugs that work best
  on Andorians. Because their bones have the tensile properties of cartilage,
  as well, these bones break messily when they do break (which requires about
  two to three times the force necessary to break human bone); any injury which
  breaks an Andorian's bones will require a great deal of healing time, and 
  cause enough pain that even the Andorian nervous system cannot compensate for
  all of it. The heavy cobalt base to an Andorian's blood and tissue make them
  most compatible, on a cellular level, with Bolians -- Bolian blood and tissue
  can be given to an Andorian with little effort, and vice versa, whereas both
  race's blood would be incompatible with a Vulcan's, for instance, and 
  require great effort to make compatible with a human's.
  
Continued in: andorians4                                             Top: theme

andorians4                                                              02Nov15
  
  As might be assumed on a planet where weather conditions are severe and 
  predators abound, Andorians evolved a clan-based social structure which even
  in modern times has not been discarded. Andorians live communally in one of
  three basic social structures, from largest to smallest:
  
  1) kethni (singular: keth), a clan of Andorians. The biggest 300 kethni
     form the ruling council of the Andorian people, and clans come and go 
     under strict rules. A keth is ruled by an atlolla, best translated as 
     'chieftain', and in modern times tend to fall as much along lines of
     social and cultural interests as bloodline. /kethni/ do interrelate and
     intermarry (see below).
  
Continued in: andorians5                                             Top: theme

andorians5                                                              02Nov15
 
  2) 'lodges', or temporary-but-stable communities of Andorians living amongst 
     non-Andorian majorities. In Starfleet, each station, ship, colony, or 
     outpost with a heavy Andorian complement will combine several living 
     quarters to form a lodge where all Andorians can go and live. Families 
     (see below) sometimes do not; but it is very rare for any single adult 
     Andorian to live Outside The Lodge, a formal term with deep significance
     (see below). Andorians in lodges do sleep and dine communally, even in 
     modern lodges were side chambers exist for private study, work, and play.
  
  3) 'quads', or marriage structures. Andorian marriages consist of four 
     adults, usually two male-female couples. Andorians usually find their 
     beloveds, and then seek a compatible couple to complete a 'quad', after 
     which the two couples settle into their home, or a lodge, and raise their
     children as one family. Children born to either pair of a quad belong 
     equally to the quad with only semantics or subtle word usage 
     differentiating between grades of kinship. A son born to couple 1 of a 
     quad would consider a son born to couple 2 his brother, no less than if 
     they shared one or both parents. Andorian quads, if they have many 
     children, sometimes split off from a lodge to have separate 'single 
     family' living space, but smaller quads can and do remain in lodges for 
     the sake of community.
  
Please see: andorians6                                               Top: theme

andorians6                                                              02Nov15
  
  Much more can be said about Andorian courtship, marriage, and social life.
  Some salient notes:
  
  Andorian marriage bonds are stronger than just about anything. To an 
  Andorian, the remaining three adults of the quad are life mates, even more
  important than children born to the quad. An Andorian force to choose his 
  spouses over his children in a medical emergency, or forced to duel his own
  father to defend the honor of his wife, will do so with little hesitation.
 
  Andorians have little nudity taboos. Non-Andorian visitors to a lodge or 
  family home will see much blue skin.
 
  With only one exception, all of the many Andorian religions view marriage as 
  a secular social contract, honored but not promoted by the religious 
  hierarchy. Some fringe sects of Borvaism, a semi-idolatrous, philosophical
  warrior-religion referred to colloquially by some wags as 'Andorian 
  Buddhism', promote 'hexes', or 6-person/3-couple marriage structures, for 
  odd religious reasons. Most of these folks are considered 'fruitcakes' by 
  other Andorians, as respected as Borvaism itself is.
  
Please see: andorians7

andorians7                                                              02Nov15
  
  Other Andorian religions include Eila Clahd, a back-to-nature faith which 
  decries technological advancement; Emasha Yul, a polytheistic faith which is
  to Borvaism what Hinduism is to Buddhism; Hastra Bei Hastra, a very common
  non-idolatrous faith combining beliefs in reincarnation, purification of the
  soul, and strict scholasticism, with one wild high holiday a year to allow 
  for a break from its relative asceticism; and Umarinism, a popular modern
  religious construct advocating the duty of Andorians to keep their 
  passionate warrior natures alive and strong to set a holy example for the
  less passionate races of the Federation. Much more can be said about all of
  these Andorian religions, were space permitting. One thing to note: Seismic
  instabilities and cold weather make the few freely flowing liquid water seas
  on Andoria so treacherous that most Andorian religions conceive of watery 
  hells. Andorians are not fond of swimming.
  
Please see: andorians8                                               Top: theme

andorians8                                                              02Nov15
  
  Andorians have unique patterns to their senses of smell and taste. For 
  example, salt is spicy to an Andorian, and macho Andorians like to eat hearty
  Andorian, Terran, or Klingon roasted meat dishes sprinkled liberally with 
  salt. Some Andorian Starfleet officers drink highly salted Margaritas or 
  Bloody Marys once introduced to them by humans at Starfleet Academy. Other 
  favorite drinks include sweet Agranu wine, as well as the earthy/rich ales 
  brewed by keth Endilev, and famous to non-Andorians as 'Andorian ale' in the 
  same way non-Irish humans think of 'Guinness' when they think of stouts.
  
  Andorian concepts of community and team-effort show in their sports and 
  games. Andorians prefer team play to solo play, except when it comes to 
  fencing -- Andorian sports include kochek, a cross between hockey and 
  jai-alai played between three teams wearing spiked footwear on ice, as well
  as team-based dueling and martial arts competitions. Andorians are a warrior
  culture, and this shows in their fencing and unarmed martial arts styles. 
  The two most common Andorian blades are the chaka, an unwieldy three-bladed
  hand-weapon similar to the Klingon bat'leth and serving a similar honor-blade
  function, too heavy and awkward to carry in day-to-day use and reserved 
  mostly for honor duels and ceremonies; and the hrisal, a lightly curved 
  short-sword. Most duels of honor are performed with the chaka, while most
  duty functions are met with the hrisal. Andorians practice a kickboxing art 
  known as kharakom and a brutal wrestling art known as hleshvalath. 
  
Please see: andorians9                                               Top: theme

andorians9                                                              02Nov15
  
  The Andorian dueling code, as well as any ritual duel itself, is known as the 
  ushaan. Duels are fought traditionally on white linens over ice floors, so 
  that blood can be seen clearly and the duel ended at the appropriate time. 
  Starfleet regulations allow Andorian officers and enlisted men to participate 
  in duels -- anyone who takes part in the ushaan is considered a suicide if 
  death occurs as the result. The ushaan is fought with only the duelists, 
  between three and five supposedly neutral representatives of the governing 
  body or appropriate law enforcement agency at hand, and two professional 
  'recorders' of the duel. Starfleet regulations state that the Commanding 
  Officer of any Starfleet ship or installation is considered one of the 
  'judges' of the duel, regardless of his or her race and ignorance of the 
  code of ushaan; by tradition, the CO should choose at least one neutral 
  Andorian to stand as one of the judges, as well.
  
  Andorians encountered the Orions and Rigellians first, then the Vulcans and 
  Tellarites, then Humanity. Relations with the Orions have always been love-
  hate, while relations with the Tellarites are usually a hot-tempered loving 
  rivalry similar to a younger and older sibling. Vulcans, of course, are never
  really understood, but some Andorians claim that Vulcan passion is simply 
  harder to ignite, but flares hotter when finally put to the torch.
  
Please see: andorians10                                              Top: theme


andorians10                                                             02Nov15
  
  Upon joining the Federation at its founding, Andorians fought for the same
  right as the other founding races to reserve one starship of every 
  'generation' to be crewed mostly by their own kind. Since the 2240s, the USS
  Eagle has been the name reserved for such, due to the similarities of the 
  Terran Eagle to a similar Andorian bird symbolic of honor and nobility and 
  the warrior spirit.
  
  The original USS Eagle was a Constitution class explorer which served from 
  2247 to 2307 with regular refits; the USS Eagle-A, a Constellation-class 
  Exploratory Cruiser, lasted a similarly long 56 years until it was replaced
  by the USS Eagle-B, a Ambassador-class Explorer, in the 2340's. When the 
  Eagle-B was destroyed at the height of the Dominion War, a year ago, there
  was a short but intense debate as to what class of ship would supply the 
  Eagle-C. Some fought for the luxurious Andoria-class Explorer, meant for
  long-term deep space missions, and in fact pointed out that the Andoria 
  class was designed explicitly to provide such a replacement Eagle, when 
  the time came. However, the needs of the war led the more heavily armed, 
  less luxurious, thinly disguised battleship that is the Sovereign-class 
  Heavy Explorer to be the model of the new Eagle, and the Sovereign-class 
  NCC-956-C, USS Eagle, was launched in early 2375.
  
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