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Doozer
Position: Production Coordinator
Right, so I started MU*ing
at the tender age of 15, making it 10 years
ago. I came to Anomaly in the summer of 2004,
having never explored the Trek genre before
and spent a whole month irritating the staff
before actually applying for a character. But
I knew right away this was the most unique,
best designed, best run, best played game out
there. If I learn only half as much from small-scale
staffing as I have from being a player-- then
I blame Fleety. Play is too distracting.

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